Bankruptcy for the iPhone: Microsoft withdraws

Image source: GIGA

Finally, over and out! It was actually assumed that Microsoft would expand its gaming ambitions to include the iPhone. But now we know: this plan is history. GIGA explains to you what this is all about.


No xCloud gaming on the iPhone: Microsoft pulls the plug

Looks like Apple users will have to forego cloud gaming for the time being. After Google Stadia could not find its way on iPhones and iPads, Microsoft has now also decided to discontinue its ambitions for an xCloud implementation for iOS devices, as The Verge reports:

“The trial period of the xCloud Preview for iOS has ended. We are now focusing on bringing cloud games to Android customers as part of Xbox Game Pass Ultimate starting September 15th. “

The topic of cloud gaming has been on Microsoft’s screen for several years, as this little film from 2018 proves:

No cloud gaming on the iPhone: Is it Apple’s own fault?

A big blow to Apple. Although the preview should actually run until the middle of next month, Microsoft decided to end the test early and to stop working on the iOS app for the time being. This is due to the guidelines of the app store. Because if you take a look at the official guidelines, you will find the following section under point 4.2.7:

“If your remote desktop app acts as a mirror of specific software or services and not as a generic mirror of the host device, it must meet the following conditions:

(a) The application may only be connected to a host device that is a personal computer or a dedicated game console owned by the user, and both the host device and the client must be connected on a local and LAN-based network be. (…) “

Since both Stadia and xCloud implement game streaming over the Internet and do not use the subscriber’s PC or console, this creates a conflict with the guidelines.

It is also a fact: xCloud would not be the first game streaming app to put Apple in the way. Even Valve’s Steam Link app, which is only intended for in-home streaming, was only approved by Apple in the App Store after a year. It remains to be seen whether Apple will loosen this rule in the future.

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