Blizzard released a new patch for Starcraft II yesterday. Although Patch 5.0 PTR doesn’t introduce too many drastic changes to the RTS, it does include new arcade cards labeled “Campaigns” and some notable changes to the co-op feature, including a new prestige system.
Here’s information about the new campaign custom map genre:
- A new genre called “Campaign” has been added for arcade cards. (Introduced in the 4.13 PTR)
- StarCraft II now supports the transition of a multiplayer lobby between two cards. (Introduced in the 4.13 PTR)
- A new subsection named “Campaigns” has been added under “Custom”, showing cards published with the “Campaign” genre. “
The new prestige system added to co-op missions allows players to edit levels 1 through 15 progress three times per commander. Activating Prestige with a specific commander unlocks a unique Prestige talent that changes the core game of the commander. Only one talent can be equipped per commander, and players can return to the commander’s default workload by not equipping any of the talents. There are 54 new Prestige talents to choose from, three each for the eighteen Starcraft II commanders.
Here are some examples of the prestige talents:
- Abathur: The number of unlimited developments is unlimited. Ultimate Evolutions, however, require 200 biomass to transform, and biomass offers half of the normal benefits.
- Alarak: Artisan of the Souls When a supplicant dies, it permanently increases the damage and attack speed of one of the nearby non-heroic mechanical units of Alarak. However, Alarak’s active abilities deal 50% less damage.
- Dehaka: BroodbrotherDehaka has a brother. However, both have less lives. “
Blizzard rebalanced the commanders to accommodate the new prestige system. The full breakdown can be found in the patch notes here.
The patch also includes new campaign achievements for each mission in the Wings of Liberty, Heart of the Swarm, Legacy of the Void, and Nova Covert Ops expansion and content packs. If you pack all achievements on a level of difficulty above normal, a special stone announcer will be unlocked – “A Dominion spirit with a mysterious past”.
Other small changes include a countdown start timer for Versus games, which starts as soon as all players have loaded into the game. Hosts can now choose their game server when creating a custom lobby. The patch includes a new announcer called White-Ra.
Patch 5.0 also brings the major editor enhancements introduced in the 4.13 PTR patch to Starcraft II. Blizzard names them the largest number of changes ever introduced. The focus is on simplifying the use of the editor. Blizzard borrowed user-friendly elements from the Warcraft III editor, integrated them into the Starcraft II editor, and at the same time expanded the functions of the editor. You can find the complete changes here.
The update is rounded off by the usual bug fixes. Many of them deal with the editor update, while others deal with co-op missions, versus, and a general solution to address the performance issues associated with “adding and removing units from a control group with a large number of units” arise.