Before the launch of Iron Harvest on September 1, developer KING Art announced new details about one of the factions that make up the classic strategy game-inspired title.
A new feature trailer, released as part of an ongoing series that introduces the three factions, over forty units and countless tactics waiting for players in Iron Harvest, offers a glimpse of the high-spirited Rusviet faction.
As the name suggests, the Rusviet camp is inspired by the Russian Empire, which has been converted to reflect Iron Harvest’s alternative perspective on the history of 1920s Europe.
“Rusviet is huge, powerful and has an unmatched industrial and population potential. The Russian army is huge and their mech types are unmatched when it comes to heavy armor and hand-to-hand combat. But the country’s population is tired and exhausted from the long war. The frustration is great and the power of Tsar Nikolaj fades every day. “
The Rusviet wades through the turmoil and renewed violence after the First World War and is tested at home and abroad. Class tensions, social injustice and war fatigue threaten to sparkle over a revolution that is only kept in check by the ongoing conflict with neighboring Polania and Saxony. But the population is beginning to question the motives behind the ongoing conflict.
The faction is struggling to ensure a steady flow of resources to build their towering, brutal ‘Mechs. Without advanced technology or speed, the Rusviet ‘Mechs strive for brute force that is costly both on the battlefield and at home due to a wasteful production process. The ‘Mechs are slow and unwieldy, but once they are within range of an enemy unit, their sheer strength and scythe-like arms come to the fore when “cutting steel like butter”. Little can stop their advance. You can easily delete an entire infantry unit from the map in seconds.
Complimenting the larger ‘Mechs is a fast shock infantry with a rocket jump ability that is perfect for quick but devastating raids behind enemy lines. Rounding off the Russian arsenal is a slow and vulnerable but deadly artillery aimed at quantity over precision and firing missiles at enemy camps.
In addition to the killing machines and infantry, each faction has its own hero with unique abilities. The Rusviet Group expects Olga Morozova, a Siberian tiger rider, to keep both internal and external threats at bay. With Stealth, she can quickly infiltrate enemy positions to decimate infantry units and plant bombs to wipe out roaming ‘Mech units. As you might expect, her favorite tiger is no stranger to jumping into battle and making his way through enemy units.
For a quick reminder of what Iron Harvest is all about, here’s the official description from KING Arts:
At the beginning of the 20th century, shortly after the end of the First World War, the world was full of secrets and secrets, full of opportunities and challenges. The tradition collides with scientific and technological progress while Europe is still recovering from the brutal battles of World War II.
Cities are rebuilt and the iron harvesting era has begun in the countryside. Farmers uncover the remains of the majestic walking machines that had fought on the battlefields of World War I.
In the midst of this chaos, a new threat is emerging that will endanger Europe’s existence. The secret forces are doing everything to promote the destabilization of entire countries. You are determined to set the world on fire again and eventually take control. “