The people at Tribute Games (Wizorb, Mercenary Kings, Curses’ N Chaos) have just shared details about their upcoming Panzer Paladin release. As with their previous games, this pixelated retro affair is a 2D action game that is deliberately inspired by the classic 8-bit and 16-bit era.
We have just confirmed the release date as July 21st via this film trailer:
If you want to get an idea of how the game works, check out this earlier gameplay-focused trailer.
Based on the footage released, I would say it’s a Castlevania or Mega Man atmosphere, but with a lot to make it stand out and give it its own identity. The way you jump in and out of a ‘Mech suit is particularly cool, depending on whether you need the raw strength and defense capabilities of a giant robotic suit, or the nimble agility you can use outside of the Mech suit. If it has anything to do with Tribute’s previous games, it will feel solid and easy to learn, but difficult to master. Maybe this is the shovel knight of 2020?
Here’s how the developer says the game’s weapon system works:
“The sword game is the core of the game mechanics in Panzer Paladin. The player can equip and use any weapon that has been dropped, attacked or blocked, aimed high or low by defeated enemies, uses weapons favorably via a rock-paper-scissor-style weapon system and casts spells by breaking weapons. Weapons come in many levels, so players are encouraged to use them extensively. The Paladin is the main way to fight enemies, but players can also eject and control Flame, the small but fast Squire pilot. Flame attacks enemies with a laser whip, swings over gaps and even charges the paladin’s energy. “
Panzer Paladin will be released on Steam and Switch on July 21.