In recent months we have spoken with increasing frequency about video game streaming, a promising technology that is postulated as the best option to play titles of the highest graphic quality on your smartphone.
That is, as long as your smartphone is Android, because today the iPhone is banned from this futuristic technology that little by little we are liking more and more.
Video game streaming remains exclusive on Android
A few days ago we learned how the XCloud test program was coming to an end (although you can still play until September 11) and that it will be included in the Xbox Game Pass Ultimate program, a subscription service that today offered a catalog of more than 100 games for Xbox and PCs with Windows 10 and Xbox Live Gold. At no extra cost, Microsoft has managed to create a true Netflix of the video game.
We tested XCloud: turn any Android into an Xbox with the power of the cloud
Project XCloud allows us to play Xbox games from mobile thanks to the cloud. We have tested it and these are our impressions.
The option to stream remains only on Android, yes. Although Microsoft’s ambition regarding streaming Its the be able to turn any device into an Xbox, it seems that for now the iPhone is out of this future.
With XCloud you can play Xbox games with any compatible controller.
XCloud had a test program on iOS similar to that of Android, with the difference that, while on Android we could all test it with more than 100 games, on iOS the test was limited to 10,000 users and it was only possible to play «Halo, the Master Chief Collection ».
After the test program ends, iPhone and iPad users are left without XCloud, and the reason would have been Apple’s policies with its App Store, which in one way or another prevents competition from third-party gaming platforms in the iPhone.
This is not an isolated case, and although Google Stadia is on the iPhone, it is nothing more than an application to manage our content and does not allow streaming. The same happens with Nvidia’s GeForce Now, which is neither there nor expected.
Steam Link had a difficult time being accepted on the App Store.
The only favorable case present in the App Store was Steam Link, which allows us to play games from our own PC, and it had problems when it was rejected by these same policies.
The situation may change, but right now it depends on Apple.
Apple’s ecosystem today is very complete and competitive, with interesting exclusive services such as Apple Arcade, but these protectionist policies towards its environment ultimately limit the innovation of its ecosystem. In this sense, even if Google also decided to shoot itself in the foot, innovation would come from alternative stores.