Xbox Series S will have 1,280 shaders and a different design

During the last few days we have seen a fairly important round of leaks related to Xbox Series S, a new generation console with which Microsoft wants to reach users who have on a very tight budget.

As our regular readers will remember, we know that Xbox Series S will have a gross power of 4 TFLOPs, a third of the power of Xbox Series X (12.1 TFLOPs), will have 7.5 GB of unified memory available (13.5 GB on Xbox Series X) and will maintain the Zen 2 CPU of eight cores at 3.8 GHz, which means that its processor will be more powerful than that of PS5.

This console will also come with an SSD, a key component in the new generation that will greatly reduce loading and data access times, but we did not know the configuration of its graphics unit, a fact that today, thanks to the information given by Tom Warren, from The Verge, we have been able to clarify.

This source indicates that Xbox Series S will have 20 CUs (computing units), and these will be based on AMD’s RDNA 2 architecture, which means that it is a new generation GPU with hardware accelerated ray tracing support, and that it will bring all the improvements at the level of performance and compatibility with DirectX 12 Ultimate that we already saw at the time.

Those 20 CUs translate to 1,280 shaders (64 shaders for each CU), 80 texturing units and 32 raster units. A configuration of this type clearly fits into the lower-middle range, and fits perfectly with the information that Xbox Series S will be a console designed, above all, to play new generation titles in 1080p and 60 FPS or 1440p and 30 FPS.

We must bear in mind that although Xbox Series S has hardware ray tracing acceleration, in practice, the low power of its GPU (comparatively speaking) end up limiting the use of such technology.

Xbox Series S will have 1,280 shaders and a different design than the Xbox Series X 31

Xbox Series S: specifications, possible price and release date

After this recent leak of the Xbox Series S GPU CU configuration, we finally have everything we need to leave you a reliable and complete summary of all the specifications of the new Microsoft console that, as we know, will share the limelight with Xbox Series X.

  • 3.8 GHz 8-core Zen 2 CPU.
  • AMD RDNA 2 GPU with 1,280 shaders, 80 texturing units, and 32 raster units.
  • 10 GB of GDDR6 memory, with 7.5 GB free to share between RAM and VRAM.
  • SSD undetermined.
  • Hardware accelerated ray tracing support.

The design of the Xbox Series S will be very different from that of the Xbox Series X. The lower power of its GPU will translate into a much smaller dissipation system, which will allow Microsoft to mount this console in a very compact chassis.

The presentation of this console is expected for some time in July or August, and it is commented that it will have an approximate price of 299 dollars-euros, a figure that seems quite reasonable to us considering its specifications.

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